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AI Insights · Timothy · January 2024

Top 5 Boxing Games on iOS in Ecuador Q4 2023

Explore the performance of the top 5 boxing games on iOS in Ecuador during Q4 2023, highlighting trends in downloads, revenue, and active users.

Top 5 Boxing Games on iOS in Ecuador Q4 2023

In Q4 2023, the top 5 boxing games on iOS in Ecuador showcased varying performance trends in downloads, revenue, and weekly active users. Here’s a detailed look at how each game fared, based on data from Sensor Tower.

EA SPORTS™ UFC® 2 experienced fluctuating revenue, starting at approximately $15 in late September and peaking at $44 in the week of October 23, before declining to around $6 by the end of December. Downloads for the game started strong at 226 but saw a general decline, reaching a low of 80 in mid-December, with a slight recovery to 128 by the end of the quarter. Weekly active users mirrored this trend, beginning at 669 and dropping to 461, with a minor uptick to 524 in the final week.

I, The One - Fighting Games had no revenue during this period but saw a steady number of downloads, peaking at 81 in late October before falling to 28 by the end of December. Weekly active users showed a positive trend, increasing from 363 at the start of the quarter to 498 by mid-December, before slightly decreasing to 479.

Real Boxing 2 showed consistent revenue, with a notable peak of $46 in late October and steady values around $13-$18 throughout the rest of the period. Downloads were stable, peaking at 79 in late October and ending the quarter at 62. Weekly active users saw a peak of 125 in late October but generally fluctuated around 75-109, closing the quarter at 95.

WWE Mayhem had a stable revenue stream, peaking at $27 in mid-November and maintaining values around $8-$13 for most of the quarter. Downloads saw a significant increase in mid-November, reaching 65, and ended the quarter at 31. Weekly active users also peaked in mid-November at 141, before stabilizing around 75-89 by the end of December.

Boxing Star: Real Boxing Fight led in revenue, with a peak of $141 in early October and another high of $138 in the last week of December. Downloads were relatively low, peaking at 70 in late October and ending the quarter at 13. Weekly active users showed a notable increase from 93 in late September to 275 in late October, before stabilizing around 71-118 towards the end of the quarter.

For more insights and detailed data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024